Keyboard Tap Behavior for SwiftUI Components (iOS)

Overview

FWSKeyboardTapBehavior controls how Firework SwiftUI components handle taps while the software keyboard is visible.

It is useful when your screen contains both:

  • text input fields

  • tappable video widgets

API

public enum FWSKeyboardTapBehavior {
    case disabled
    case passThrough
    case consumeTap
}

Behavior Definitions

disabled

No keyboard-tap handling is added by the component.

  • Keyboard dismissal: No

  • Original tap action: Yes

passThrough

Dismiss keyboard and keep the original tap action.

  • Keyboard dismissal: Yes (when keyboard is visible)

  • Original tap action: Yes

consumeTap

Dismiss keyboard and block the original tap action.

  • Keyboard dismissal: Yes (when keyboard is visible)

  • Original tap action: No (for that tap)

Supported Components

  • FWSVideoFeedSwiftUIView

  • FWSStoryBlockSwiftUIView

  • PlayerDeckSwiftUIView

  • CircleStorySwiftUIView

Examples

1. FWSVideoFeedSwiftUIView

2. FWSStoryBlockSwiftUIView

3. PlayerDeckSwiftUIView

4. CircleStorySwiftUIView

Behavior Matrix

Keyboard Visible
Behavior
Dismiss Keyboard
Tap Passed to Underlying View

No

disabled

No

Yes

No

passThrough

No

Yes

No

consumeTap

No

Yes

Yes

disabled

No

Yes

Yes

passThrough

Yes

Yes

Yes

consumeTap

Yes

No

Notes

  • consumeTap only blocks taps while keyboard is visible. After keyboard is dismissed, normal tap interaction should recover.

  • In complex gesture hierarchies, verify behavior on real devices.

Last updated

Was this helpful?