App-level Language Setting (Flutter)

Dart integration

import 'package:fw_flutter_sdk/fw_flutter_sdk.dart';

// You should pass language code to this API, such as "en", "ar", "pt-BR" and "hu" etc.
// For the language codes we support, please refer to "Language support table" below.
FireworkSDK.getInstance().changeAppLanguage("ar");

Please refer to the Language support table to learn the languages we supported.

Generally, the changeAppLanguage API should be called in the following cases:

  1. The App is launched(e.g. in the initState method of your App State.).

  2. Users change the app language manually.

  3. Other cases that change app language.

Additional setup steps on iOS

Firework SDK widgets are based on native views. Thus, as depicted in the screenshot below, you must add all the language localizations you wish to support to the iOS project, as required by Apple.

Additional setup steps on Android

We also require some additional setup steps on Android. On Android, there are two behaviors for switching languages: RestartingActivity and NotRestartingActivity. Each behavior involves different setup steps, and you can choose either one.

Option 1: Setup steps for RestartingActivity

RestartingActivity option will restart the Android activity when changing the app language.

Calling sequence

Generally, you also have codes for switching languages, such as the codes of caching the language. Please call FireworkSDK.getInstance().changeAppLanguage after all your codes for switching languages. For example:

import 'package:localstorage/localstorage.dart';

const language = "ar";

// cache language
await localStorage.setItem("app_language", language);

// We need to call SDK changeAppLanguage API after your codes for switching languages,
// such as the codes of caching the language
await FireworkSDK.getInstance().changeAppLanguage(language);

Add codes on Android project

To be able to use the in-app language feature, the following configuration needs to be added to the app project.

Override the attachBaseContext method in your MainActivity.

import com.fireworksdk.bridge.flutter.FWFlutterSDK

class MainActivity: FlutterFragmentActivity() {
  
  override fun attachBaseContext(newBase: Context) {
    super.attachBaseContext(FWFlutterSDK.updateBaseContextLocale(newBase))
  }
}

Optional: Override the attachBaseContext method in your MainApplication.

class MainApplication: FlutterApplication() {
  
  override fun attachBaseContext(base: Context) {
    // If you can know the app language here, you could also call FWFlutterSDK.changeLanguage here to sync the app language to SDK. Such as:
    // FWFlutterSDK.changeLanguage("en", base)
    super.attachBaseContext(FWFlutterSDK.updateBaseContextLocale(base))
  }
}

If you need to support RTL, then please add the following configuration to the AndroidManifest.xml

    <application
        ...
        android:supportsRtl="true"
    >
    ...

Option 2: Setup steps for NotRestartingActivity

NotRestartingActivity option won't restart the Android activity when changing the app language.

Add codes on Android project

To be able to use the in-app language feature, the following configuration needs to be added to the app project.

Inherit the FWFlutterFragmentActivity class in your MainActivity.

import com.fireworksdk.bridge.flutter.base.FWFlutterFragmentActivity

class MainActivity: FWFlutterFragmentActivity()

Configure the theme in your MainActivity

add android:theme="@style/Theme.AppCompat.DayNight.NoActionBar" to the file app/src/Androidmanifest.xml

Besides the Theme.AppCompat.DayNight.NoActionBar, you could also use a theme that meets one of the following conditions.

  1. Any theme starting with Theme.AppCompat

  2. Any theme that extends the theme starting with Theme.AppCompat

    <application
        android:name=".MainApplication"
        ...>
        <activity
            android:name=".MainActivity"
            ...
            android:theme="@style/Theme.AppCompat.DayNight.NoActionBar">
        </activity>
    </application>

Override the attachBaseContext method in your MainApplication.

class MainApplication: FlutterApplication() {
  
  override fun attachBaseContext(base: Context) {
    super.attachBaseContext(FWFlutterSDK.updateBaseContextLocale(base))
  }
}

Set NotRestartingActivity behavior for language-switching in your MainApplication

class MainApplication: FlutterApplication() {
  
  override fun onCreate() {
    super.onCreate()
    // We suggest setting behavior before you invoke FWFlutterSDK.init()
    FWFlutterSDK.setLanguageSwitchingBehavior(FWSwitchLanguageBehavior.NotRestartingActivity)
    // Invoke FWFlutterSDK.init() for initialize FWFlutterSDK
    ...
  }
}

Add androidx.appcompat:appcompat library in app/firework.gradle

dependencies {
  implementation 'androidx.appcompat:appcompat:1.6.1'
  ...
}
...

If you need to support RTL, then please add the following configuration to the AndroidManifest.xml

    <application
        ...
        android:supportsRtl="true"
    >
    ...

Language support table

Language
Language code

English

en

Arabic

ar

Arabic (Saudi Arabia)

ar-SA

Arabic (United Arab Emirates)

ar-AE

German

de

Italian

it

Japanese

ja

Polish

pl

Portuguese (Brazil)

pt-BR

Russian

ru

Spanish

es

Spanish (Mexico)

es-MX

Spanish (Colombia)

es-CO

Vietnamese

vi

Thailand

th

Hungarian

hu

Turkish

tr

French

fr

Portuguese

pt

Indonesian

id

Swedish

sv

Last updated

Was this helpful?